Optional
BAberrationOptimize
BAberrationOptimize?: boolean = common.Bool
BBlackingEnhance
BBlackingEnhance: boolean = common.Bool_true
BColorAdjust
BColorAdjust: number = common.UInt8_15
Optional
BColorAdjustEn
BColorAdjustEn?: boolean = common.Bool
BdeGhost
BdeGhost: boolean = common.Bool_true
BFirstLineSlantsDarkOptimization
BFirstLineSlantsDarkOptimization: number = common.UInt8_1
BHeadDarkLineOpt
BHeadDarkLineOpt: number = common.UInt8_1
BLowAshPitsImprove
BLowAshPitsImprove: number = common.UInt8_1
Optional
BlueRegValueConfigFifth
BlueRegValueConfigFifth?: number = common.UInt16
Optional
BlueRegValueConfigSpecial
BlueRegValueConfigSpecial?: number = common.UInt16
Optional
BlueRegValueConfigThird
BlueRegValueConfigThird?: number = common.UInt16
BRemoveBadPointGain
BRemoveBadPointGain: number = common.UInt16_1
BVanishingStrength
BVanishingStrength: number = common.UInt8_23
Optional
EnhancedMode
EnhancedMode?: number = common.UInt8
EnhancedModeSwitch
EnhancedModeSwitch: boolean = common.Bool_true
Optional
FailureLEDElimination
FailureLEDElimination?: boolean = common.Bool
Optional
GAberrationOptimize
GAberrationOptimize?: boolean = common.Bool
GBlackingEnhance
GBlackingEnhance: boolean = common.Bool_true
GColorAdjust
GColorAdjust: number = common.UInt8_15
Optional
GColorAdjustEn
GColorAdjustEn?: boolean = common.Bool
GdeGhost
GdeGhost: boolean = common.Bool_true
GFirstLineSlantsDarkOptimization
GFirstLineSlantsDarkOptimization: number = common.UInt8_1
GHeadDarkLineOpt
GHeadDarkLineOpt: number = common.UInt8_1
GLowAshPitsImprove
GLowAshPitsImprove: number = common.UInt8_1
Optional
GreenRegValueConfigFifth
GreenRegValueConfigFifth?: number = common.UInt16
Optional
GreenRegValueConfigSpecial
GreenRegValueConfigSpecial?: number = common.UInt16
Optional
GreenRegValueConfigThird
GreenRegValueConfigThird?: number = common.UInt16
GRemoveBadPointGain
GRemoveBadPointGain: number = common.UInt16_1
GVanishingStrength
GVanishingStrength: number = ...
Optional
IsCustomMode
IsCustomMode?: boolean = common.Bool
Optional
RAberrationOptimize
RAberrationOptimize?: boolean = common.Bool
RBlackingEnhance
RBlackingEnhance: boolean = common.Bool_true
RColorAdjust
RColorAdjust: number = common.UInt8_15
Optional
RColorAdjustEn
RColorAdjustEn?: boolean = common.Bool
RdeGhost
RdeGhost: boolean = common.Bool_true
Optional
RedRegValueConfigFifth
RedRegValueConfigFifth?: number = common.UInt16
Optional
RedRegValueConfigSpecial
RedRegValueConfigSpecial?: number = common.UInt16
Optional
RedRegValueConfigThird
RedRegValueConfigThird?: number = common.UInt16
RFirstLineSlantsDarkOptimization
RFirstLineSlantsDarkOptimization: number = common.UInt8_1
RHeadDarkLineOpt
RHeadDarkLineOpt: number = common.UInt8_1
RLowAshPitsImprove
RLowAshPitsImprove: number = common.UInt8_1
RRemoveBadPointGain
RRemoveBadPointGain: number = common.UInt16_1
RVanishingStrength
RVanishingStrength: number = common.UInt8_31
Optional
VRedRegValueConfigSpecial
VRedRegValueConfigSpecial?: number = common.UInt16
Optional
VRedRegValueConfigThird
VRedRegValueConfigThird?: number = common.UInt16