OptionalBAberrationOptimize
BAberrationOptimize?: boolean = common.Bool
BBlackingEnhance
BBlackingEnhance: boolean = common.Bool_true
BColorAdjust
BColorAdjust: number = common.UInt8_15
OptionalBColorAdjustEn
BColorAdjustEn?: boolean = common.Bool
BdeGhost
BdeGhost: boolean = common.Bool_true
BFirstLineSlantsDarkOptimization
BFirstLineSlantsDarkOptimization: number = common.UInt8_1
BHeadDarkLineOpt
BHeadDarkLineOpt: number = common.UInt8_1
BLowAshPitsImprove
BLowAshPitsImprove: number = common.UInt8_1
OptionalBlueRegValueConfigFifth
BlueRegValueConfigFifth?: number = common.UInt16
OptionalBlueRegValueConfigSpecial
BlueRegValueConfigSpecial?: number = common.UInt16
OptionalBlueRegValueConfigThird
BlueRegValueConfigThird?: number = common.UInt16
BRemoveBadPointGain
BRemoveBadPointGain: number = common.UInt16_1
BVanishingStrength
BVanishingStrength: number = common.UInt8_23
OptionalEnhancedMode
EnhancedMode?: number = common.UInt8
EnhancedModeSwitch
EnhancedModeSwitch: boolean = common.Bool_true
OptionalFailureLEDElimination
FailureLEDElimination?: boolean = common.Bool
OptionalGAberrationOptimize
GAberrationOptimize?: boolean = common.Bool
GBlackingEnhance
GBlackingEnhance: boolean = common.Bool_true
GColorAdjust
GColorAdjust: number = common.UInt8_15
OptionalGColorAdjustEn
GColorAdjustEn?: boolean = common.Bool
GdeGhost
GdeGhost: boolean = common.Bool_true
GFirstLineSlantsDarkOptimization
GFirstLineSlantsDarkOptimization: number = common.UInt8_1
GHeadDarkLineOpt
GHeadDarkLineOpt: number = common.UInt8_1
GLowAshPitsImprove
GLowAshPitsImprove: number = common.UInt8_1
OptionalGreenRegValueConfigFifth
GreenRegValueConfigFifth?: number = common.UInt16
OptionalGreenRegValueConfigSpecial
GreenRegValueConfigSpecial?: number = common.UInt16
OptionalGreenRegValueConfigThird
GreenRegValueConfigThird?: number = common.UInt16
GRemoveBadPointGain
GRemoveBadPointGain: number = common.UInt16_1
GVanishingStrength
GVanishingStrength: number = ...
OptionalIsCustomMode
IsCustomMode?: boolean = common.Bool
OptionalRAberrationOptimize
RAberrationOptimize?: boolean = common.Bool
RBlackingEnhance
RBlackingEnhance: boolean = common.Bool_true
RColorAdjust
RColorAdjust: number = common.UInt8_15
OptionalRColorAdjustEn
RColorAdjustEn?: boolean = common.Bool
RdeGhost
RdeGhost: boolean = common.Bool_true
OptionalRedRegValueConfigFifth
RedRegValueConfigFifth?: number = common.UInt16
OptionalRedRegValueConfigSpecial
RedRegValueConfigSpecial?: number = common.UInt16
OptionalRedRegValueConfigThird
RedRegValueConfigThird?: number = common.UInt16
RFirstLineSlantsDarkOptimization
RFirstLineSlantsDarkOptimization: number = common.UInt8_1
RHeadDarkLineOpt
RHeadDarkLineOpt: number = common.UInt8_1
RLowAshPitsImprove
RLowAshPitsImprove: number = common.UInt8_1
RRemoveBadPointGain
RRemoveBadPointGain: number = common.UInt16_1
RVanishingStrength
RVanishingStrength: number = common.UInt8_31
OptionalVRedRegValueConfigSpecial
VRedRegValueConfigSpecial?: number = common.UInt16
OptionalVRedRegValueConfigThird
VRedRegValueConfigThird?: number = common.UInt16