Optional@_xsi:type
@_xsi:type?: "Chip9373ExtendPropety" = ...
OptionalBCompensationMode
BCompensationMode?: number = common.UInt8
OptionalBCurrentCompensationFirst
BCurrentCompensationFirst?: number = common.UInt8
OptionalBCurrentCompensationFo
BCurrentCompensationFo?: number = common.UInt8
OptionalBCurrentCompensationSec
BCurrentCompensationSec?: number = common.UInt8
OptionalBCurrentCompensationThird
BCurrentCompensationThird?: number = common.UInt8
BFirstScancompensation
BFirstScancompensation: number = common.UInt8_2
OptionalBLowGrayValue
BLowGrayValue?: number = common.UInt8
BlueVanishingRating
BlueVanishingRating: number = common.UInt8_1
CrossEn
CrossEn: boolean = common.Bool_true
OptionalGclkMutiRate
GclkMutiRate?: boolean = common.Bool
OptionalGCompensationMode
GCompensationMode?: number = common.UInt8
OptionalGCurrentCompensationFirst
GCurrentCompensationFirst?: number = common.UInt8
OptionalGCurrentCompensationFo
GCurrentCompensationFo?: number = common.UInt8
OptionalGCurrentCompensationSec
GCurrentCompensationSec?: number = common.UInt8
GCurrentCompensationThird
GCurrentCompensationThird: number = common.UInt8_1
GFirstScancompensation
GFirstScancompensation: number = common.UInt8_1
OptionalGLowGrayValue
GLowGrayValue?: number = common.UInt8
GrayDepth
GrayDepth: number = common.UInt8_2
GreenVanishingRating
GreenVanishingRating: number = common.UInt8_2
OptionalIsSetLowEffectGamma
IsSetLowEffectGamma?: boolean = common.Bool
OptionalRCompensationMode
RCompensationMode?: number = common.UInt8
OptionalRCurrentCompensationFirst
RCurrentCompensationFirst?: number = common.UInt8
OptionalRCurrentCompensationFo
RCurrentCompensationFo?: number = common.UInt8
OptionalRCurrentCompensationSec
RCurrentCompensationSec?: number = common.UInt8
RCurrentCompensationThird
RCurrentCompensationThird: number = common.UInt8_2
RedVanishingRating
RedVanishingRating: number = common.UInt8_3
OptionalRFirstScancompensation
RFirstScancompensation?: number = common.UInt8
OptionalRLowGrayValue
RLowGrayValue?: number = common.UInt8
OptionalVRCurrentCompensationFirst
VRCurrentCompensationFirst?: number = common.UInt8
OptionalVRCurrentCompensationSec
VRCurrentCompensationSec?: number = common.UInt8
VRCurrentCompensationThird
VRCurrentCompensationThird: number = common.UInt8_2
VRedVanishingRating
VRedVanishingRating: number = common.UInt8_3
OptionalVRFirstScancompensation
VRFirstScancompensation?: number = common.UInt8
OptionalVRLowGrayValue
VRLowGrayValue?: number = common.UInt8