Optional
@_xsi:type
@_xsi:type?: "ChipICN2260ExtendProperty" = ...
Optional
Agent
Agent?: number = common.UInt8
Optional
BlackEconmic
BlackEconmic?: boolean = common.Bool
Optional
BlankingLev2B
BlankingLev2B?: number = common.UInt8
Optional
BlankingLev2G
BlankingLev2G?: number = common.UInt8
Optional
BlankingLev2R
BlankingLev2R?: number = common.UInt8
Optional
BlankingLevB
BlankingLevB?: number = common.UInt8
Optional
BlankingLevG
BlankingLevG?: number = common.UInt8
Optional
BlankingLevR
BlankingLevR?: number = common.UInt8
Optional
Color_adjB
Color_adjB?: number = common.UInt8
Optional
Color_adjG
Color_adjG?: number = common.UInt8
Optional
Color_adjR
Color_adjR?: number = common.UInt8
Optional
CouplingOptimizationB
CouplingOptimizationB?: number = common.UInt8
Optional
CouplingOptimizationENB
CouplingOptimizationENB?: boolean = common.Bool
Optional
CouplingOptimizationENG
CouplingOptimizationENG?: boolean = common.Bool
Optional
CouplingOptimizationENR
CouplingOptimizationENR?: boolean = common.Bool
Optional
CouplingOptimizationG
CouplingOptimizationG?: number = common.UInt8
Optional
CouplingOptimizationMAX
CouplingOptimizationMAX?: number = common.UInt8
Optional
CouplingOptimizationR
CouplingOptimizationR?: number = common.UInt8
Optional
CouplingOptimizationTimeB
CouplingOptimizationTimeB?: number = common.UInt8
Optional
CouplingOptimizationTimeG
CouplingOptimizationTimeG?: number = common.UInt8
Optional
CouplingOptimizationTimeR
CouplingOptimizationTimeR?: number = common.UInt8
Optional
ExtendMode
ExtendMode?: boolean = common.Bool
Optional
FirstLineDarkCompensationB
FirstLineDarkCompensationB?: number = common.UInt8
Optional
FirstLineDarkCompensationG
FirstLineDarkCompensationG?: number = common.UInt8
Optional
FirstLineDarkCompensationMode
FirstLineDarkCompensationMode?: number = common.UInt8
Optional
FirstLineDarkCompensationR
FirstLineDarkCompensationR?: number = common.UInt8
Optional
FirstLineDarkCompensationTimeB
FirstLineDarkCompensationTimeB?: number = common.UInt8
Optional
FirstLineDarkCompensationTimeG
FirstLineDarkCompensationTimeG?: number = common.UInt8
Optional
FirstLineDarkCompensationTimeR
FirstLineDarkCompensationTimeR?: number = common.UInt8
FirstRegArray
FirstRegArray: number[] = ...
Optional
FirstRegValue
FirstRegValue?: number = common.UInt16
Optional
FreamInterval
FreamInterval?: number = common.UInt8
Optional
FreamIntervalEn
FreamIntervalEn?: boolean = common.Bool
Optional
IREFB
IREFB?: number = common.UInt8
Optional
IREFG
IREFG?: number = common.UInt8
Optional
IREFR
IREFR?: number = common.UInt8
Optional
IsSetLowEffectGamma
IsSetLowEffectGamma?: boolean = common.Bool
Optional
LevelTenB
LevelTenB?: number = common.UInt8
Optional
LevelTenG
LevelTenG?: number = common.UInt8
Optional
LevelTenR
LevelTenR?: number = common.UInt8
Optional
LgainB
LgainB?: number = common.UInt8
Optional
LgainG
LgainG?: number = common.UInt8
Optional
LgainR
LgainR?: number = common.UInt8
Optional
Line_len
Line_len?: number = common.UInt8
Optional
Line_len2
Line_len2?: number = common.UInt8
Optional
LineBlankLevel
LineBlankLevel?: number = common.UInt8
Optional
LowGary
LowGary?: number = common.UInt8
Optional
LowGrayCorrectionMode
LowGrayCorrectionMode?: number = common.UInt8
Optional
LowGrayCorrectionOpen
LowGrayCorrectionOpen?: number = common.UInt8
Optional
LowGrayHomogeneity
LowGrayHomogeneity?: number = common.UInt8
Optional
LowGrayLev
LowGrayLev?: number = common.UInt8
Optional
LowGrayLevB
LowGrayLevB?: number = common.UInt8
Optional
LowGrayLevG
LowGrayLevG?: number = common.UInt8
Optional
LowGrayLevR
LowGrayLevR?: number = common.UInt8
Optional
LowGrayOptimizeB
LowGrayOptimizeB?: number = common.UInt8
Optional
LowGrayOptimizeG
LowGrayOptimizeG?: number = common.UInt8
Optional
LowGrayOptimizeR
LowGrayOptimizeR?: number = common.UInt8
Optional
LowGrayWideB
LowGrayWideB?: number = common.UInt8
Optional
LowGrayWideG
LowGrayWideG?: number = common.UInt8
Optional
LowGrayWideR
LowGrayWideR?: number = common.UInt8
REG_LENGTH
REG_LENGTH: number = common.Int32_238
RegisterArray
RegisterArray: number[] = ...
Optional
RemoveBadEn
RemoveBadEn?: boolean = common.Bool
Optional
ScanNum
ScanNum?: number = common.UInt8
Optional
ScanNumIC1
ScanNumIC1?: number = common.UInt8
Optional
ScanNumIC2
ScanNumIC2?: number = common.UInt8
Optional
ScanType
ScanType?: number = common.UInt8
Optional
SleepMode
SleepMode?: boolean = common.Bool