Optional
@_xsi:type
@_xsi:type?: "ChipICND1065LExtendProperty" = ...
Optional
BadPixelGain
BadPixelGain?: number = common.UInt16
Optional
BadPointEnable_1
BadPointEnable_1?: number = common.UInt8
Optional
BadPointEnable_2
BadPointEnable_2?: number = common.UInt8
BadPointRegLength
BadPointRegLength: number = common.Int32_8
BadPointRegValue
BadPointRegValue: number[] = ...
Optional
BeginTime
BeginTime?: number = common.UInt8
Optional
CouplingOptimization
CouplingOptimization?: boolean = common.Bool
Optional
CouplingOptimizationEnModel
CouplingOptimizationEnModel?: number = common.UInt8
Optional
CouplingOptimizationFirst
CouplingOptimizationFirst?: number = common.UInt8
Optional
CouplingOptimizationSecond
CouplingOptimizationSecond?: number = common.UInt8
Optional
Current
Current?: boolean = common.Bool
Optional
EnableCouplingToAdjust
EnableCouplingToAdjust?: boolean = common.Bool
Optional
EnableToRemoveBadPoints
EnableToRemoveBadPoints?: boolean = common.Bool
Optional
EnergySavingMode
EnergySavingMode?: number = common.UInt8
Optional
Gain
Gain?: number = common.UInt16
Optional
GclkFreqM
GclkFreqM?: number = common.UInt8
Optional
GclkFreqP
GclkFreqP?: number = common.UInt8
Optional
GclkNum
GclkNum?: number = common.UInt16
Optional
GclkPLL
GclkPLL?: number = common.UInt8
Optional
InsertFrameMode
InsertFrameMode?: boolean = common.Bool
Optional
IsSetLowEffectGamma
IsSetLowEffectGamma?: boolean = common.Bool
Optional
KneeVoltage
KneeVoltage?: number = common.UInt8
Optional
LowAshColorCompensation
LowAshColorCompensation?: number = common.UInt8
Optional
LowAshUniformity
LowAshUniformity?: boolean = common.Bool
Optional
RefreshTheNumberOfClusters
RefreshTheNumberOfClusters?: number = common.UInt16
RegLength
RegLength: number = common.Int32_48
RegValue
RegValue: number[] = ...
Optional
ShadowEliminationLevel
ShadowEliminationLevel?: number = common.UInt8
Optional
ShadowEliminationTime
ShadowEliminationTime?: number = common.UInt8
Optional
SlowlyOpening
SlowlyOpening?: number = common.UInt8
Optional
TheFirstLineSlantsDarkCompensationTime
TheFirstLineSlantsDarkCompensationTime?: number = common.UInt8
Optional
TheFirstSweepDarkCompensation
TheFirstSweepDarkCompensation?: number = common.UInt8
Optional
TheFirstSweepDarkCompensationEn
TheFirstSweepDarkCompensationEn?: boolean = common.Bool