interface ChipICND1068ExtendProperty {
    @_xsi:type?: "ChipICND1068ExtendProperty";
    BlackScreenEnergyConservation?: number;
    BlankingGrade?: number;
    BlankingTime?: number;
    CouplingOptimization2_1?: number;
    CouplingOptimization2_2?: number;
    CouplingOptimizationMode?: number;
    CouplingOptimizationOne?: number;
    CouplingOptimizationTwoEnabled?: boolean;
    CurrentVerifiCationMode?: boolean;
    Gain?: number;
    GclkFreqM?: number;
    GclkFreqN?: number;
    GclkFreqP?: number;
    GclkNumber?: number;
    InflectionPointVoltage?: number;
    IsSetLowEffectGamma?: boolean;
    LowGrayColorCompensation?: number;
    LowGrayRefHighModeEn?: number;
    RefreshTheNumberOfClusters?: number;
    RegBadPoint: number[];
    RegBadPointLength: number;
    RegLength: number;
    RegValue: number[];
    ScanType?: ScanTypeEnum;
    SlowSpeedOpen?: number;
    TheFirstDarkCompensation?: number;
    TheFirstLineDarkCompensationTime?: number;
}

Hierarchy

Properties

@_xsi:type?: "ChipICND1068ExtendProperty" = ...
BlackScreenEnergyConservation?: number = common.UInt8
BlankingGrade?: number = common.UInt8
BlankingTime?: number = common.UInt8
CouplingOptimization2_1?: number = common.UInt8
CouplingOptimization2_2?: number = common.UInt8
CouplingOptimizationMode?: number = common.UInt8
CouplingOptimizationOne?: number = common.UInt8
CouplingOptimizationTwoEnabled?: boolean = common.Bool
CurrentVerifiCationMode?: boolean = common.Bool
Gain?: number = common.UInt16
GclkFreqM?: number = common.UInt8
GclkFreqN?: number = common.UInt8
GclkFreqP?: number = common.UInt8
GclkNumber?: number = common.Int32
InflectionPointVoltage?: number = common.UInt8
IsSetLowEffectGamma?: boolean = common.Bool
LowGrayColorCompensation?: number = common.UInt8
LowGrayRefHighModeEn?: number = common.UInt8
RefreshTheNumberOfClusters?: number = common.UInt16
RegBadPoint: number[] = ...
RegBadPointLength: number = common.Int32_12
RegLength: number = common.Int32_48
RegValue: number[] = ...
ScanType?: ScanTypeEnum
SlowSpeedOpen?: number = common.UInt8
TheFirstDarkCompensation?: number = common.UInt8
TheFirstLineDarkCompensationTime?: number = common.UInt8