interface ChipICND2153SExtendProperty {
    @_xsi:type?: "ChipICND2153SExtendProperty";
    BeginTime?: number;
    CouplingOptimizationSecondEnhance?: boolean;
    CouplingToAdjust?: number;
    CrossCouplingToAdjust?: number;
    Current?: boolean;
    EnableCouplingToAdjust?: boolean;
    EnableToRemoveBadPoints?: boolean;
    EnergySavingMode?: number;
    Gain?: number;
    GclkFreqM?: number;
    GclkFreqN?: number;
    GclkFreqP?: number;
    GclkNum?: number;
    InsertFrameMode?: boolean;
    IsSetLowEffectGamma?: boolean;
    KneeVoltage?: number;
    LowAshColorCompensation?: number;
    LowAshUniformity?: number;
    PicHorOptimization?: boolean;
    RefreshTheNumberOfClusters?: number;
    RegValue: number[];
    ScanType?: ScanTypeEnum;
    ShadowEliminationLevel?: number;
    ShadowEliminationTime?: number;
    SlowlyOpening?: number;
    SlowlyOpeningEnhance?: boolean;
    TheFirstLineSlantsDarkCompensationTime?: number;
    TheFirstSweepDarkCompensation?: number;
}

Hierarchy

Properties

@_xsi:type?: "ChipICND2153SExtendProperty" = ...
BeginTime?: number = common.UInt8
CouplingOptimizationSecondEnhance?: boolean = common.Bool
CouplingToAdjust?: number = common.UInt8
CrossCouplingToAdjust?: number = common.UInt8
Current?: boolean = common.Bool
EnableCouplingToAdjust?: boolean = common.Bool
EnableToRemoveBadPoints?: boolean = common.Bool
EnergySavingMode?: number = common.UInt8
Gain?: number = common.UInt16
GclkFreqM?: number = common.UInt8
GclkFreqN?: number = common.UInt8
GclkFreqP?: number = common.UInt8
GclkNum?: number = common.UInt16
InsertFrameMode?: boolean = common.Bool
IsSetLowEffectGamma?: boolean = common.Bool
KneeVoltage?: number = common.UInt8
LowAshColorCompensation?: number = common.UInt8
LowAshUniformity?: number = common.UInt8
PicHorOptimization?: boolean = common.Bool
RefreshTheNumberOfClusters?: number = common.UInt16
RegValue: number[] = ...
ScanType?: ScanTypeEnum
ShadowEliminationLevel?: number = common.UInt8
ShadowEliminationTime?: number = common.UInt8
SlowlyOpening?: number = common.UInt8
SlowlyOpeningEnhance?: boolean = common.Bool
TheFirstLineSlantsDarkCompensationTime?: number = common.UInt8
TheFirstSweepDarkCompensation?: number = common.UInt8