Optional
@_xsi:type
@_xsi:type?: "ChipICND3065ExtendProperty" = ...
Optional
CouplingToAdjust2
CouplingToAdjust2?: number = common.UInt8
Optional
CrossCouplingToAdjust
CrossCouplingToAdjust?: number = common.UInt8
Optional
DisplayMode
DisplayMode?: number = common.UInt8
Optional
EleAmend
EleAmend?: number = common.UInt8
Optional
EnableCoupling
EnableCoupling?: boolean = common.Bool
Optional
EnableCouplingToAdjust
EnableCouplingToAdjust?: boolean = common.Bool
Optional
EnableToRemoveBadPoints
EnableToRemoveBadPoints?: boolean = common.Bool
Optional
EnergySavingMode
EnergySavingMode?: number = common.UInt8
Optional
Gain
Gain?: number = common.UInt16
Optional
GclkFreqM
GclkFreqM?: number = common.UInt8
Optional
GclkFreqN
GclkFreqN?: number = common.UInt8
Optional
GclkFreqP
GclkFreqP?: number = common.UInt8
Optional
GclkNumber
GclkNumber?: number = common.Int32
Optional
GradientoptimizationPro
GradientoptimizationPro?: boolean = common.Bool
Optional
IsSetLowEffectGamma
IsSetLowEffectGamma?: boolean = common.Bool
Optional
KneeVoltage
KneeVoltage?: number = common.UInt8
Optional
LowAdujust1
LowAdujust1?: number = common.UInt8
Optional
LowAdujust2
LowAdujust2?: number = common.UInt8
Optional
LowAdujust3
LowAdujust3?: number = common.UInt8
Optional
LowAdujust4
LowAdujust4?: number = common.UInt8
Optional
LowAdujust5
LowAdujust5?: number = common.UInt8
Optional
LowAdujustEn
LowAdujustEn?: boolean = common.Bool
Optional
LowAshColorCompensation
LowAshColorCompensation?: number = common.UInt8
Optional
LowAshUniformity
LowAshUniformity?: number = common.UInt8
Optional
LowGray
LowGray?: number = common.UInt8
Optional
LowRefershMode
LowRefershMode?: number = common.UInt8
Optional
Q
Q?: number = common.UInt8
Optional
RefreshTheNumberOfClusters
RefreshTheNumberOfClusters?: number = common.UInt16
RegLength
RegLength: number = ...
RegValue
RegValue: number[] = ...
Optional
ShadowEliminationLevel
ShadowEliminationLevel?: number = common.UInt8
Optional
ShadowEliminationTime
ShadowEliminationTime?: number = common.UInt8
Optional
SlowOpen
SlowOpen?: number = common.UInt8
Optional
TestGainEn
TestGainEn?: boolean = common.Bool
Optional
TheFirstLine
TheFirstLine?: number = common.UInt8
Optional
TheFirstLineSlantsDarkCompensationTime
TheFirstLineSlantsDarkCompensationTime?: number = common.UInt8
Optional
TheFirstLineSlantsDarkCompensationTuning1
TheFirstLineSlantsDarkCompensationTuning1?: number = common.UInt8
Optional
TheFirstLineSlantsDarkCompensationTuning1En
TheFirstLineSlantsDarkCompensationTuning1En?: boolean = common.Bool
Optional
TheFirstLineSlantsDarkCompensationTuning2
TheFirstLineSlantsDarkCompensationTuning2?: number = common.UInt8
Optional
TheFirstLineSlantsDarkCompensationTuning2En
TheFirstLineSlantsDarkCompensationTuning2En?: boolean = common.Bool
Optional
TheFirstSweepDarkCompensation
TheFirstSweepDarkCompensation?: number = common.UInt8
Optional
VerticalImprove
VerticalImprove?: number = common.UInt8