interface ChipICND3065ExtendProperty {
    @_xsi:type?: "ChipICND3065ExtendProperty";
    CouplingToAdjust2?: number;
    CrossCouplingToAdjust?: number;
    DisplayMode?: number;
    EleAmend?: number;
    EnableCoupling?: boolean;
    EnableCouplingToAdjust?: boolean;
    EnableToRemoveBadPoints?: boolean;
    EnergySavingMode?: number;
    Gain?: number;
    GclkFreqM?: number;
    GclkFreqN?: number;
    GclkFreqP?: number;
    GclkNumber?: number;
    GradientoptimizationPro?: boolean;
    IsSetLowEffectGamma?: boolean;
    KneeVoltage?: number;
    LowAdujust1?: number;
    LowAdujust2?: number;
    LowAdujust3?: number;
    LowAdujust4?: number;
    LowAdujust5?: number;
    LowAdujustEn?: boolean;
    LowAshColorCompensation?: number;
    LowAshUniformity?: number;
    LowGray?: number;
    LowRefershMode?: number;
    Q?: number;
    RefreshTheNumberOfClusters?: number;
    RegLength: number;
    RegValue: number[];
    ScanType?: ScanTypeEnum;
    ShadowEliminationLevel?: number;
    ShadowEliminationTime?: number;
    SlowOpen?: number;
    TestGainEn?: boolean;
    TheFirstLine?: number;
    TheFirstLineSlantsDarkCompensationTime?: number;
    TheFirstLineSlantsDarkCompensationTuning1?: number;
    TheFirstLineSlantsDarkCompensationTuning1En?: boolean;
    TheFirstLineSlantsDarkCompensationTuning2?: number;
    TheFirstLineSlantsDarkCompensationTuning2En?: boolean;
    TheFirstSweepDarkCompensation?: number;
    VerticalImprove?: number;
}

Hierarchy

Properties

@_xsi:type?: "ChipICND3065ExtendProperty" = ...
CouplingToAdjust2?: number = common.UInt8
CrossCouplingToAdjust?: number = common.UInt8
DisplayMode?: number = common.UInt8
EleAmend?: number = common.UInt8
EnableCoupling?: boolean = common.Bool
EnableCouplingToAdjust?: boolean = common.Bool
EnableToRemoveBadPoints?: boolean = common.Bool
EnergySavingMode?: number = common.UInt8
Gain?: number = common.UInt16
GclkFreqM?: number = common.UInt8
GclkFreqN?: number = common.UInt8
GclkFreqP?: number = common.UInt8
GclkNumber?: number = common.Int32
GradientoptimizationPro?: boolean = common.Bool
IsSetLowEffectGamma?: boolean = common.Bool
KneeVoltage?: number = common.UInt8
LowAdujust1?: number = common.UInt8
LowAdujust2?: number = common.UInt8
LowAdujust3?: number = common.UInt8
LowAdujust4?: number = common.UInt8
LowAdujust5?: number = common.UInt8
LowAdujustEn?: boolean = common.Bool
LowAshColorCompensation?: number = common.UInt8
LowAshUniformity?: number = common.UInt8
LowGray?: number = common.UInt8
LowRefershMode?: number = common.UInt8
Q?: number = common.UInt8
RefreshTheNumberOfClusters?: number = common.UInt16
RegLength: number = ...
RegValue: number[] = ...
ScanType?: ScanTypeEnum
ShadowEliminationLevel?: number = common.UInt8
ShadowEliminationTime?: number = common.UInt8
SlowOpen?: number = common.UInt8
TestGainEn?: boolean = common.Bool
TheFirstLine?: number = common.UInt8
TheFirstLineSlantsDarkCompensationTime?: number = common.UInt8
TheFirstLineSlantsDarkCompensationTuning1?: number = common.UInt8
TheFirstLineSlantsDarkCompensationTuning1En?: boolean = common.Bool
TheFirstLineSlantsDarkCompensationTuning2?: number = common.UInt8
TheFirstLineSlantsDarkCompensationTuning2En?: boolean = common.Bool
TheFirstSweepDarkCompensation?: number = common.UInt8
VerticalImprove?: number = common.UInt8