Optional
@_xsi:type
@_xsi:type?: "ChipMBI5264ExtendProperty" = ...
Optional
AdvancedRLowAshColorCastCompensation1
AdvancedRLowAshColorCastCompensation1?: number = common.UInt8
Optional
AdvancedRLowAshColorCastCompensation2
AdvancedRLowAshColorCastCompensation2?: number = common.UInt8
Optional
AdvancedRLowAshColorCastCompensation3
AdvancedRLowAshColorCastCompensation3?: number = common.UInt8
Optional
ChannelsCloseSpeed
ChannelsCloseSpeed?: number = common.UInt8
Optional
ChannelsStartSpeed
ChannelsStartSpeed?: number = common.UInt8
Optional
CurrentGain
CurrentGain?: number = common.UInt8
Optional
DarkBlockCompensationOne
DarkBlockCompensationOne?: number = common.UInt8
Optional
DarkBlockCompensationOneEn
DarkBlockCompensationOneEn?: boolean = common.Bool
Optional
DarkBlockCompensationThree
DarkBlockCompensationThree?: number = common.UInt8
Optional
DarkBlockCompensationTwo
DarkBlockCompensationTwo?: number = common.UInt8
Optional
DislodgeBadPointsGrade
DislodgeBadPointsGrade?: number = common.UInt8
Optional
FirstSweepElimination
FirstSweepElimination?: number = common.UInt8
Optional
FirstSweepEliminationEn
FirstSweepEliminationEn?: boolean = common.Bool
Optional
GradientCompensationEnable
GradientCompensationEnable?: boolean = common.Bool
Optional
GrayHorizontalStripesEliminateEn
GrayHorizontalStripesEliminateEn?: boolean = common.Bool
Optional
IsSetLowEffectGamma
IsSetLowEffectGamma?: boolean = common.Bool
Optional
KneeVoltage
KneeVoltage?: number = common.UInt8
Optional
LowAshColorCastCompensation
LowAshColorCastCompensation?: number = common.UInt8
Optional
LowAshUniformityImproved1
LowAshUniformityImproved1?: number = common.UInt8
Optional
LowAshUniformityImproved2
LowAshUniformityImproved2?: number = common.UInt8
REG_LENGTH
REG_LENGTH: number = common.Int32_16
RegisterArray
RegisterArray: number[] = ...
Optional
StaggeredChannels
StaggeredChannels?: number = common.UInt8
Optional
UnderEliminateGhost
UnderEliminateGhost?: number = common.UInt8