Optional@_xsi:type
@_xsi:type?: "ChipMBI5754BExtendProperty" = ...
OptionalAdvancedRLowAshColorCastCompensation1
AdvancedRLowAshColorCastCompensation1?: number = common.UInt8
OptionalAdvancedRLowAshColorCastCompensation2
AdvancedRLowAshColorCastCompensation2?: number = common.UInt8
OptionalAdvancedRLowAshColorCastCompensation3
AdvancedRLowAshColorCastCompensation3?: number = common.UInt8
OptionalCurrentGain
CurrentGain?: number = common.UInt8
OptionalDarkBlockCompensationOne
DarkBlockCompensationOne?: number = common.UInt8
OptionalDarkBlockCompensationThree
DarkBlockCompensationThree?: number = common.UInt8
OptionalDarkBlockCompensationTwo
DarkBlockCompensationTwo?: number = common.UInt8
OptionalDislodgeBadPointsGrade
DislodgeBadPointsGrade?: number = common.UInt8
OptionalFailureLEDElimination
FailureLEDElimination?: boolean = common.Bool
OptionalFirstSweepElimination
FirstSweepElimination?: number = common.UInt8
OptionalG
G?: number = common.UInt8
OptionalGclkDouble
GclkDouble?: boolean = common.Bool
OptionalGclkMode
GclkMode?: boolean = common.Bool
OptionalGclkNumberAdd
GclkNumberAdd?: number = common.Int32
OptionalGradientCompensation
GradientCompensation?: number = common.UInt8
OptionalGradientCompensation1
GradientCompensation1?: number = common.UInt8
OptionalGradualTransitionOptimizationTime
GradualTransitionOptimizationTime?: number = common.Int32
OptionalGrayDepth
GrayDepth?: number = common.UInt8
OptionalGrayEhanced
GrayEhanced?: boolean = common.Bool
OptionalGrayHorizontalStripesEliminateEn
GrayHorizontalStripesEliminateEn?: boolean = common.Bool
OptionalIsSetLowEffectGamma
IsSetLowEffectGamma?: boolean = common.Bool
OptionalLineBlankingTime
LineBlankingTime?: number = common.Int32
OptionalLowAshColorCastCompensation
LowAshColorCastCompensation?: number = common.UInt8
OptionalLowAshColorCastCompensationDll
LowAshColorCastCompensationDll?: number = common.UInt8
OptionalM
M?: number = common.UInt8
OptionalRefrashDouble
RefrashDouble?: number = common.UInt8
REG_LENGTH
REG_LENGTH: number = common.Int32_16
RegisterArray
RegisterArray: number[] = ...
OptionalScanType
ScanType?: number = common.Int32
OptionalTableLab
TableLab?: number = common.UInt8
OptionalUnderEliminateGhost
UnderEliminateGhost?: number = common.UInt8