interface ChipMBI5754BExtendProperty {
    @_xsi:type?: "ChipMBI5754BExtendProperty";
    AdvancedRLowAshColorCastCompensation1?: number;
    AdvancedRLowAshColorCastCompensation2?: number;
    AdvancedRLowAshColorCastCompensation3?: number;
    CurrentGain?: number;
    DarkBlockCompensationOne?: number;
    DarkBlockCompensationThree?: number;
    DarkBlockCompensationTwo?: number;
    DislodgeBadPointsGrade?: number;
    FailureLEDElimination?: boolean;
    FirstSweepElimination?: number;
    G?: number;
    GclkDouble?: boolean;
    GclkMode?: boolean;
    GclkNumberAdd?: number;
    GradientCompensation?: number;
    GradientCompensation1?: number;
    GradualTransitionOptimizationTime?: number;
    GrayDepth?: number;
    GrayEhanced?: boolean;
    GrayHorizontalStripesEliminateEn?: boolean;
    IsSetLowEffectGamma?: boolean;
    LineBlankingTime?: number;
    LowAshColorCastCompensation?: number;
    LowAshColorCastCompensationDll?: number;
    M?: number;
    RefrashDouble?: number;
    REG_LENGTH: number;
    RegisterArray: number[];
    ScanType?: number;
    TableLab?: number;
    UnderEliminateGhost?: number;
}

Hierarchy

Properties

@_xsi:type?: "ChipMBI5754BExtendProperty" = ...
AdvancedRLowAshColorCastCompensation1?: number = common.UInt8
AdvancedRLowAshColorCastCompensation2?: number = common.UInt8
AdvancedRLowAshColorCastCompensation3?: number = common.UInt8
CurrentGain?: number = common.UInt8
DarkBlockCompensationOne?: number = common.UInt8
DarkBlockCompensationThree?: number = common.UInt8
DarkBlockCompensationTwo?: number = common.UInt8
DislodgeBadPointsGrade?: number = common.UInt8
FailureLEDElimination?: boolean = common.Bool
FirstSweepElimination?: number = common.UInt8
G?: number = common.UInt8
GclkDouble?: boolean = common.Bool
GclkMode?: boolean = common.Bool
GclkNumberAdd?: number = common.Int32
GradientCompensation?: number = common.UInt8
GradientCompensation1?: number = common.UInt8
GradualTransitionOptimizationTime?: number = common.Int32
GrayDepth?: number = common.UInt8
GrayEhanced?: boolean = common.Bool
GrayHorizontalStripesEliminateEn?: boolean = common.Bool
IsSetLowEffectGamma?: boolean = common.Bool
LineBlankingTime?: number = common.Int32
LowAshColorCastCompensation?: number = common.UInt8
LowAshColorCastCompensationDll?: number = common.UInt8
M?: number = common.UInt8
RefrashDouble?: number = common.UInt8
REG_LENGTH: number = common.Int32_16
RegisterArray: number[] = ...
ScanType?: number = common.Int32
TableLab?: number = common.UInt8
UnderEliminateGhost?: number = common.UInt8