Optional@_xsi:type
@_xsi:type?: "ChipMBI5762AExtendPropertyDao" = ...
OptionalAdvanceHighContrastCompensationB
AdvanceHighContrastCompensationB?: number = common.UInt16
OptionalAdvanceHighContrastCompensationG
AdvanceHighContrastCompensationG?: number = common.UInt16
OptionalAdvanceHighContrastCompensationR
AdvanceHighContrastCompensationR?: number = common.UInt16
OptionalAdvanceHighContrastCompensationTwoB
AdvanceHighContrastCompensationTwoB?: number = common.UInt8
OptionalAdvanceHighContrastCompensationTwoG
AdvanceHighContrastCompensationTwoG?: number = common.UInt8
OptionalAdvanceHighContrastCompensationTwoR
AdvanceHighContrastCompensationTwoR?: number = common.UInt8
OptionalAdvanceLowGrayscaleUniformityOptimizationOneB
AdvanceLowGrayscaleUniformityOptimizationOneB?: number = common.UInt8
OptionalAdvanceLowGrayscaleUniformityOptimizationOneG
AdvanceLowGrayscaleUniformityOptimizationOneG?: number = common.UInt8
OptionalAdvanceLowGrayscaleUniformityOptimizationOneR
AdvanceLowGrayscaleUniformityOptimizationOneR?: number = common.UInt8
OptionalAdvanceLowGrayscaleUniformityOptimizationTwoB
AdvanceLowGrayscaleUniformityOptimizationTwoB?: number = common.UInt8
OptionalAdvanceLowGrayscaleUniformityOptimizationTwoG
AdvanceLowGrayscaleUniformityOptimizationTwoG?: number = common.UInt8
OptionalAdvanceLowGrayscaleUniformityOptimizationTwoR
AdvanceLowGrayscaleUniformityOptimizationTwoR?: number = common.UInt8
OptionalChipLibVersion
ChipLibVersion?: number = common.UInt8
OptionalCurrentGainB
CurrentGainB?: number = common.UInt8
OptionalCurrentGainG
CurrentGainG?: number = common.UInt8
OptionalCurrentGainR
CurrentGainR?: number = common.UInt8
OptionalDarkBlockCompensationOneB
DarkBlockCompensationOneB?: number = common.UInt8
OptionalDarkBlockCompensationOneG
DarkBlockCompensationOneG?: number = common.UInt8
OptionalDarkBlockCompensationOneR
DarkBlockCompensationOneR?: number = common.UInt8
OptionalDarkBlockCompensationThreeB
DarkBlockCompensationThreeB?: number = common.UInt8
OptionalDarkBlockCompensationThreeG
DarkBlockCompensationThreeG?: number = common.UInt8
OptionalDarkBlockCompensationThreeR
DarkBlockCompensationThreeR?: number = common.UInt8
OptionalDarkBlockCompensationTwoB
DarkBlockCompensationTwoB?: number = common.UInt8
OptionalDarkBlockCompensationTwoG
DarkBlockCompensationTwoG?: number = common.UInt8
OptionalDarkBlockCompensationTwoR
DarkBlockCompensationTwoR?: number = common.UInt8
OptionalGhostEliminateB
GhostEliminateB?: number = common.UInt8
OptionalGhostEliminateG
GhostEliminateG?: number = common.UInt8
OptionalGhostEliminateR
GhostEliminateR?: number = common.UInt8
OptionalHighGrayMissTimeTwoB
HighGrayMissTimeTwoB?: number = common.UInt8
OptionalHighGrayMissTimeTwoG
HighGrayMissTimeTwoG?: number = common.UInt8
OptionalHighGrayMissTimeTwoR
HighGrayMissTimeTwoR?: number = common.UInt8
OptionalIsSetLowEffectGamma
IsSetLowEffectGamma?: boolean = common.Bool
OptionalIsUseNewModule
IsUseNewModule?: boolean = common.Bool
OptionalLowGrayColorCompensationOneB
LowGrayColorCompensationOneB?: number = common.UInt8
OptionalLowGrayColorCompensationOneG
LowGrayColorCompensationOneG?: number = common.UInt8
OptionalLowGrayColorCompensationOneR
LowGrayColorCompensationOneR?: number = common.UInt8
OptionalLowGrayColorCompensationTwoB
LowGrayColorCompensationTwoB?: number = common.UInt8
OptionalLowGrayColorCompensationTwoG
LowGrayColorCompensationTwoG?: number = common.UInt8
OptionalLowGrayColorCompensationTwoR
LowGrayColorCompensationTwoR?: number = common.UInt8
OptionalOpenCircuitErrorDetectionVoltageLevelB
OpenCircuitErrorDetectionVoltageLevelB?: number = common.UInt8
OptionalOpenCircuitErrorDetectionVoltageLevelG
OpenCircuitErrorDetectionVoltageLevelG?: number = common.UInt8
OptionalOpenCircuitErrorDetectionVoltageLevelR
OpenCircuitErrorDetectionVoltageLevelR?: number = common.UInt8
RegValue
RegValue: number[] = ...
RegValue100
RegValue100: number[] = ...
RegValue300
RegValue300: number[] = ...
OptionalTheFirstScanDarkEliminateB
TheFirstScanDarkEliminateB?: number = common.UInt8
OptionalTheFirstScanDarkEliminateG
TheFirstScanDarkEliminateG?: number = common.UInt8
OptionalTheFirstScanDarkEliminateR
TheFirstScanDarkEliminateR?: number = common.UInt8