Optional@_xsi:type
@_xsi:type?: "ChipMY9758ExtendProperty" = ...
OptionalBlackEnergySaving
BlackEnergySaving?: number = common.UInt8
OptionalCompensateTime
CompensateTime?: number = common.UInt8
OptionalCompensation_crude
Compensation_crude?: number = common.UInt8
OptionalCompensation_fine
Compensation_fine?: number = common.UInt8
OptionalCompensationCapacity
CompensationCapacity?: number = common.UInt8
OptionalCompensationMode
CompensationMode?: number = common.UInt8
OptionalConductionMode
ConductionMode?: number = common.UInt8
OptionalCouplingOptimization
CouplingOptimization?: number = common.UInt8
OptionalCouplingStrengthen
CouplingStrengthen?: number = common.UInt8
OptionalCrossEliminate
CrossEliminate?: number = common.UInt8
OptionalCrossEliminateBool
CrossEliminateBool?: boolean = common.Bool
OptionalCurrentGain
CurrentGain?: number = common.UInt8
OptionalCurrentSetting_1
CurrentSetting_1?: number = common.UInt8
OptionalCurrentSetting_2
CurrentSetting_2?: number = common.UInt8
OptionalCurrentSetting_3
CurrentSetting_3?: number = common.UInt8
OptionalDCLKMode
DCLKMode?: number = common.UInt8
OptionalDetectionPosition
DetectionPosition?: number = common.UInt8
OptionalDownVanishingShadow
DownVanishingShadow?: number = common.UInt8
OptionalDynamicEnergySaving
DynamicEnergySaving?: number = common.UInt8
OptionalFineTuning_1
FineTuning_1?: number = common.UInt8
OptionalFineTuning_2
FineTuning_2?: number = common.UInt8
OptionalFineTuning_3
FineTuning_3?: number = common.UInt8
OptionalFirstCompensate
FirstCompensate?: number = common.UInt8
OptionalGCKDoubFrequency
GCKDoubFrequency?: number = common.UInt8
OptionalGrayScaleUpgrade
GrayScaleUpgrade?: number = common.UInt8
OptionalIsSetLowEffectGamma
IsSetLowEffectGamma?: boolean = common.Bool
OptionalLowAshUniformity
LowAshUniformity?: number = common.UInt8
OptionalNonIntegerGrayScale
NonIntegerGrayScale?: number = common.UInt8
OptionalRefreshRate
RefreshRate?: number = common.UInt8
RegisterArray
RegisterArray: number[] = ...
OptionalScanningSequence
ScanningSequence?: number = common.UInt8
OptionalScanNumber
ScanNumber?: number = common.UInt8
OptionalSquareGhost
SquareGhost?: number = common.UInt8
OptionalTimeSharing
TimeSharing?: number = common.UInt8
OptionalUplinkMode
UplinkMode?: number = common.UInt8
OptionalUpVanishingShadow
UpVanishingShadow?: number = common.UInt8
OptionalVanishingShadowTime
VanishingShadowTime?: number = common.UInt8