interface ChipSM16289ExtendProperty {
    @_xsi:type?: "ChipSM16289ExtendProperty";
    BlankingOneLevel?: number;
    BlankingTwoLevel?: number;
    BlankingTwoLevelEnable?: boolean;
    BlankingTwoTime?: number;
    ChipLibVersion?: number;
    CouplingLevel?: number;
    CouplingOptimizationOne?: number;
    CouplingOptimizationOneEnable?: boolean;
    CouplingOptimizationTime?: number;
    CouplingOptimizationWay?: number;
    CrossBoardOptimizationOne?: number;
    CrossBoardOptimizationThree?: number;
    CrossBoardOptimizationThreeEnable?: boolean;
    CrossBoardOptimizationTwo?: number;
    CrossBoardOptimizationTwoEnable?: boolean;
    CurrentGain?: number;
    EliminateOpenCircuitCrossLevel?: number;
    IsSetLowEffectGamma?: boolean;
    IsUseNewModule?: boolean;
    LowGrayCompensationOne?: number;
    LowGrayCompensationTwo?: number;
    LowGrayTransverseStriationImprove?: number;
    REGLENTH: number;
    RegValue: number[];
    REMOVEBADPOINTSREGLENGTH: number;
    RemoveBadPointsRegValue: number[];
    ShortCircuitColorDeviation?: number;
    ShortCircuitColorDeviationEn?: boolean;
    TheFistScanDarkCompensationLevel?: number;
    TheFistScanDarkCompensationTime?: number;
}

Hierarchy

Properties

@_xsi:type?: "ChipSM16289ExtendProperty" = ...
BlankingOneLevel?: number = common.UInt8
BlankingTwoLevel?: number = common.UInt8
BlankingTwoLevelEnable?: boolean = common.Bool
BlankingTwoTime?: number = common.UInt8
ChipLibVersion?: number = common.UInt8
CouplingLevel?: number = common.UInt8
CouplingOptimizationOne?: number = common.UInt8
CouplingOptimizationOneEnable?: boolean = common.Bool
CouplingOptimizationTime?: number = common.UInt8
CouplingOptimizationWay?: number = common.UInt8
CrossBoardOptimizationOne?: number = common.UInt16
CrossBoardOptimizationThree?: number = common.UInt8
CrossBoardOptimizationThreeEnable?: boolean = common.Bool
CrossBoardOptimizationTwo?: number = common.UInt16
CrossBoardOptimizationTwoEnable?: boolean = common.Bool
CurrentGain?: number = common.UInt8
EliminateOpenCircuitCrossLevel?: number = common.UInt8
IsSetLowEffectGamma?: boolean = common.Bool
IsUseNewModule?: boolean = common.Bool
LowGrayCompensationOne?: number = common.UInt8
LowGrayCompensationTwo?: number = common.UInt8
LowGrayTransverseStriationImprove?: number = common.UInt8
REGLENTH: number = common.Int32_35
RegValue: number[] = ...
REMOVEBADPOINTSREGLENGTH: number = common.Int32_6
RemoveBadPointsRegValue: number[] = ...
ShortCircuitColorDeviation?: number = common.UInt8
ShortCircuitColorDeviationEn?: boolean = common.Bool
TheFistScanDarkCompensationLevel?: number = common.UInt8
TheFistScanDarkCompensationTime?: number = common.UInt8