interface ChipSUM2032ExtendProperty {
    BColumnGhostCanceling: number;
    BColumnGhostCancelingMode: number;
    BLowGrayCompensation: number;
    BLowGrayMode: number;
    GColumnGhostCanceling: number;
    GColumnGhostCancelingMode: number;
    GLowGrayCompensation: number;
    GLowGrayMode: number;
    RColumnGhostCanceling: number;
    RColumnGhostCancelingMode: number;
    RLowGrayCompensation: number;
    RLowGrayMode: number;
    VRColumnGhostCanceling: number;
    VRColumnGhostCancelingMode: number;
    VRLowGrayCompensation: number;
    VRLowGrayMode: number;
}

Hierarchy

Properties

BColumnGhostCanceling: number = common.UInt8_3
BColumnGhostCancelingMode: number = common.UInt8_56
BLowGrayCompensation: number = common.UInt8_4
BLowGrayMode: number = common.UInt8_1
GColumnGhostCanceling: number = common.UInt8_5
GColumnGhostCancelingMode: number = common.UInt8_56
GLowGrayCompensation: number = common.UInt8_4
GLowGrayMode: number = common.UInt8_1
RColumnGhostCanceling: number = common.UInt8_7
RColumnGhostCancelingMode: number = common.UInt8_56
RLowGrayCompensation: number = common.UInt8_1
RLowGrayMode: number = common.UInt8_7
VRColumnGhostCanceling: number = common.UInt8_7
VRColumnGhostCancelingMode: number = common.UInt8_56
VRLowGrayCompensation: number = common.UInt8_1
VRLowGrayMode: number = common.UInt8_7