interface VirtualModeParams {
    RGBModeNew?: number;
    SubpixelLightPointLayout: SubpixelLightPointLayoutEnum;
    SubpixelLightPointMode?: SubpixelLightPointModeEnum;
    SubpixelModeNew: number;
    VirtualMapNew?: number;
}

Hierarchy

Properties

RGBModeNew?: number = common.Int32
SubpixelLightPointLayout: SubpixelLightPointLayoutEnum
SubpixelLightPointMode?: SubpixelLightPointModeEnum
SubpixelModeNew: number = common.Int32_1
VirtualMapNew?: number = common.Int32