VariableChip9373ExtendPropetyBaseConst
Chip9373ExtendPropetyBase: IntersectionC<[PartialC<{
IsSetLowEffectGamma: Type<boolean, boolean, unknown>;
}>, TypeC<{
BFirstScancompensation: Type<number, number, unknown>;
BlueVanishingRating: Type<number, number, unknown>;
CrossEn: Type<boolean, boolean, unknown>;
GCurrentCompensationThird: Type<number, number, unknown>;
GFirstScancompensation: Type<number, number, unknown>;
GrayDepth: Type<number, number, unknown>;
GreenVanishingRating: Type<number, number, unknown>;
RCurrentCompensationThird: Type<number, number, unknown>;
RedVanishingRating: Type<number, number, unknown>;
VRCurrentCompensationThird: Type<number, number, unknown>;
VRedVanishingRating: Type<number, number, unknown>;
}>, PartialC<{
BCompensationMode: Type<number, number, unknown>;
BCurrentCompensationFirst: Type<number, number, unknown>;
BCurrentCompensationFo: Type<number, number, unknown>;
BCurrentCompensationSec: Type<number, number, unknown>;
BCurrentCompensationThird: Type<number, number, unknown>;
BLowGrayValue: Type<number, number, unknown>;
GclkMutiRate: Type<boolean, boolean, unknown>;
GCompensationMode: Type<number, number, unknown>;
GCurrentCompensationFirst: Type<number, number, unknown>;
GCurrentCompensationFo: Type<number, number, unknown>;
GCurrentCompensationSec: Type<number, number, unknown>;
GLowGrayValue: Type<number, number, unknown>;
RCompensationMode: Type<number, number, unknown>;
RCurrentCompensationFirst: Type<number, number, unknown>;
RCurrentCompensationFo: Type<number, number, unknown>;
RCurrentCompensationSec: Type<number, number, unknown>;
RFirstScancompensation: Type<number, number, unknown>;
RLowGrayValue: Type<number, number, unknown>;
VRCurrentCompensationFirst: Type<number, number, unknown>;
VRCurrentCompensationSec: Type<number, number, unknown>;
VRFirstScancompensation: Type<number, number, unknown>;
VRLowGrayValue: Type<number, number, unknown>;
}>]> = ...