VariableChipCFD465ARGBVExtendPropertyConst
ChipCFD465ARGBVExtendProperty: IntersectionC<[IntersectionC<[PartialC<{
IsSetLowEffectGamma: Type<boolean, boolean, unknown>;
}>, PartialC<{
BlueProperty: IntersectionC<[IntersectionC<[PartialC<(...)>, PartialC<(...)>]>, PartialC<{
@_xsi:type: LiteralC<(...)>;
}>]>;
EnGCLKMutiRate: Type<boolean, boolean, unknown>;
FifthDataLen: Type<number, number, unknown>;
FifthRegisterAddr: Type<number, number, unknown>;
FifthStartIndex: Type<number, number, unknown>;
FirstDataLen: Type<number, number, unknown>;
FirstRegisterAddr: Type<number, number, unknown>;
FirstStartIndex: Type<number, number, unknown>;
FourthDataLen: Type<number, number, unknown>;
FourthRegisterAddr: Type<number, number, unknown>;
FourthStartIndex: Type<number, number, unknown>;
GclkDoubleLine: Type<boolean, boolean, unknown>;
GrayDepth: Type<number, number, unknown>;
GreenProperty: IntersectionC<[IntersectionC<[PartialC<(...)>, PartialC<(...)>]>, PartialC<{
@_xsi:type: LiteralC<(...)>;
}>]>;
IsAdvancedMode: Type<boolean, boolean, unknown>;
IsUseNewModule: Type<boolean, boolean, unknown>;
LineBlankingBeginTime: Type<number, number, unknown>;
LowAshImport: Type<number, number, unknown>;
LowAshPaySetting: Type<number, number, unknown>;
RedProperty: IntersectionC<[IntersectionC<[PartialC<(...)>, PartialC<(...)>]>, PartialC<{
@_xsi:type: LiteralC<(...)>;
}>]>;
SecondDataLen: Type<number, number, unknown>;
SecondRegisterAddr: Type<number, number, unknown>;
SecondStartIndex: Type<number, number, unknown>;
SoftReset: Type<boolean, boolean, unknown>;
SRAMSetting: Type<number, number, unknown>;
SubField: Type<number, number, unknown>;
ThirdDataLen: Type<number, number, unknown>;
ThirdDataStartIndex: Type<number, number, unknown>;
ThirdRegisterAddr: Type<number, number, unknown>;
VRedProperty: IntersectionC<[IntersectionC<[PartialC<(...)>, PartialC<(...)>]>, PartialC<{
@_xsi:type: LiteralC<(...)>;
}>]>;
}>]>, PartialC<{
@_xsi:type: LiteralC<"ChipCFD465ARGBVExtendProperty">;
}>]> = ...
Codec for ChipCFD465ARGBVExtendProperty