VariableChipICND3069ExtendPropertyBaseConst
ChipICND3069ExtendPropertyBase: IntersectionC<[PartialC<{ IsSetLowEffectGamma: Type<boolean, boolean, unknown>; }>, TypeC<{ RegLength: Type<number, number, unknown>; RegValue: ArrayC<Type<number, number, unknown>>; }>, PartialC<{ BlackEnergySaving: Type<number, number, unknown>; CouplingToAdjustOne: Type<number, number, unknown>; CouplingToAdjustTwo: Type<number, number, unknown>; ElectricityAmend: Type<number, number, unknown>; EnableCoupling: Type<boolean, boolean, unknown>; EnableCouplingToAdjustOne: Type<boolean, boolean, unknown>; EnableCouplingToAdjustOneTime: Type<number, number, unknown>; EnableCouplingToAdjustTwo: Type<boolean, boolean, unknown>; EnableCouplingToAdjustTwoTime: Type<number, number, unknown>; EnableToRemoveBadPoints: Type<boolean, boolean, unknown>; Gain: Type<number, number, unknown>; GclkFreqM: Type<number, number, unknown>; GclkFreqP: Type<number, number, unknown>; GclkNumber: Type<number, number, unknown>; HighRefreshMode: Type<number, number, unknown>; InterpolationFrameMode: Type<boolean, boolean, unknown>; Iref: Type<number, number, unknown>; KickoffTimeForShadowElimination: Type<number, number, unknown>; KneeVoltage: Type<number, number, unknown>; LowAshColorCastCompensation: Type<number, number, unknown>; LowAshColorCastCompensationEight: Type<number, number, unknown>; LowAshColorCastCompensationFive: Type<number, number, unknown>; LowAshColorCastCompensationNine: Type<number, number, unknown>; LowAshColorCastCompensationOne: Type<number, number, unknown>; LowAshColorCastCompensationSeven: Type<number, number, unknown>; LowAshColorCastCompensationSix: Type<number, number, unknown>; LowAshColorCastCompensationTen: Type<number, number, unknown>; LowAshColorCastCompensationTwo: Type<number, number, unknown>; LowAshLevelCompensationFour: Type<number, number, unknown>; LowAshLevelCompensationOne: Type<number, number, unknown>; LowAshLevelCompensationThree: Type<number, number, unknown>; LowAshLevelCompensationTwo: Type<number, number, unknown>; LowAshTwoLevelCompensationOne: Type<number, number, unknown>; LowAshTwoLevelCompensationThree: Type<number, number, unknown>; LowAshTwoLevelCompensationTwo: Type<number, number, unknown>; LowAshUniformity: Type<number, number, unknown>; Q: Type<number, number, unknown>; RefreshTheNumberOfClusters: Type<number, number, unknown>; ScanType: Type<ScanTypeEnum, | "Unknown" | "Scan_static" | "Scan_2" | "Scan_3" | "Scan_4" | "Scan_5" | "Scan_6" | "Scan_7" | "Scan_8" | "Scan_9" | "Scan_10" | "Scan_11" | "Scan_12" | "Scan_13" | "Scan_14" | "Scan_15" | "Scan_16" | "Scan_17" | "Scan_18" | "Scan_19" | "Scan_20" | "Scan_21" | "Scan_22" | "Scan_23" | "Scan_24" | "Scan_25" | "Scan_26" | "Scan_27" | "Scan_28" | "Scan_29" | "Scan_30" | "Scan_31" | "Scan_32" | "Scan_33" | "Scan_34" | "Scan_35" | "Scan_36" | "Scan_37" | "Scan_38" | "Scan_39" | "Scan_40" | "Scan_41" | "Scan_42" | "Scan_43" | "Scan_44" | "Scan_45" | "Scan_46" | "Scan_47" | "Scan_48" | "Scan_49" | "Scan_50" | "Scan_51" | "Scan_52" | "Scan_53" | "Scan_54" | "Scan_55" | "Scan_56" | "Scan_57" | "Scan_58" | "Scan_59" | "Scan_60" | "Scan_61" | "Scan_62" | "Scan_63" | "Scan_64" | "Scan_65" | "Scan_66" | "Scan_67" | "Scan_68" | "Scan_69" | "Scan_70" | "Scan_71" | "Scan_72" | "Scan_73" | "Scan_74" | "Scan_75" | "Scan_76" | "Scan_77" | "Scan_78" | "Scan_79" | "Scan_80" | "Scan_81" | "Scan_82" | "Scan_83" | "Scan_84" | "Scan_85" | "Scan_86" | "Scan_87" | "Scan_88" | "Scan_89" | "Scan_90" | "Scan_91" | "Scan_92" | "Scan_93" | "Scan_94" | "Scan_95" | "Scan_96" | "Scan_97" | "Scan_98" | "Scan_99" | "Scan_100" | "Scan_101" | "Scan_102" | "Scan_103" | "Scan_104" | "Scan_105" | "Scan_106" | "Scan_107" | "Scan_108" | "Scan_109" | "Scan_110" | "Scan_111" | "Scan_112" | "Scan_113" | "Scan_114" | "Scan_115" | "Scan_116" | "Scan_117" | "Scan_118" | "Scan_119" | "Scan_120" | "Scan_121" | "Scan_122" | "Scan_123" | "Scan_124" | "Scan_125" | "Scan_126" | "Scan_127" | "Scan_128", unknown>; ShadowEliminationLevel: Type<number, number, unknown>; ShadowEliminationTime: Type<number, number, unknown>; SlowlyOpen: Type<number, number, unknown>; SlowlyOpenEnable: Type<boolean, boolean, unknown>; TestGainEn: Type<boolean, boolean, unknown>; TheFirstLineEn: Type<boolean, boolean, unknown>; TheFirstLineSlantsDarkCompensationTime: Type<number, number, unknown>; TheFirstLineSlantsDarkCompensationTuning1: Type<number, number, unknown>; TheFirstLineSlantsDarkCompensationTuning2: Type<number, number, unknown>; TheFirstSweepDarkCompensation: Type<number, number, unknown>; WaitingTime: Type<number, number, unknown>; }>]> = ...