VariableChipMBI5754BExtendPropertyBaseConst
ChipMBI5754BExtendPropertyBase: IntersectionC<[PartialC<{
IsSetLowEffectGamma: Type<boolean, boolean, unknown>;
}>, TypeC<{
REG_LENGTH: Type<number, number, unknown>;
RegisterArray: ArrayC<Type<number, number, unknown>>;
}>, PartialC<{
AdvancedRLowAshColorCastCompensation1: Type<number, number, unknown>;
AdvancedRLowAshColorCastCompensation2: Type<number, number, unknown>;
AdvancedRLowAshColorCastCompensation3: Type<number, number, unknown>;
CurrentGain: Type<number, number, unknown>;
DarkBlockCompensationOne: Type<number, number, unknown>;
DarkBlockCompensationThree: Type<number, number, unknown>;
DarkBlockCompensationTwo: Type<number, number, unknown>;
DislodgeBadPointsGrade: Type<number, number, unknown>;
FailureLEDElimination: Type<boolean, boolean, unknown>;
FirstSweepElimination: Type<number, number, unknown>;
G: Type<number, number, unknown>;
GclkDouble: Type<boolean, boolean, unknown>;
GclkMode: Type<boolean, boolean, unknown>;
GclkNumberAdd: Type<number, number, unknown>;
GradientCompensation: Type<number, number, unknown>;
GradientCompensation1: Type<number, number, unknown>;
GradualTransitionOptimizationTime: Type<number, number, unknown>;
GrayDepth: Type<number, number, unknown>;
GrayEhanced: Type<boolean, boolean, unknown>;
GrayHorizontalStripesEliminateEn: Type<boolean, boolean, unknown>;
LineBlankingTime: Type<number, number, unknown>;
LowAshColorCastCompensation: Type<number, number, unknown>;
LowAshColorCastCompensationDll: Type<number, number, unknown>;
M: Type<number, number, unknown>;
RefrashDouble: Type<number, number, unknown>;
ScanType: Type<number, number, unknown>;
TableLab: Type<number, number, unknown>;
UnderEliminateGhost: Type<number, number, unknown>;
}>]> = ...